Who owns the game?
You do. The code is your property; I run the game for as long as you want me to. If you switch or carry on yourself, everything goes with you: the code, the data and the environment it runs in.
Does it work on a phone?
Yes. My games run in the browser: on phones, tablets and computers, with nothing to install. In the discovery session we look at where your game will be played, and I design the controls for that. A large strategy game is best played with mouse and keyboard; a game for a stand or a workshop on a phone.
Can the game go in the App Store?
Yes. I can package a browser game as an app for the App Store and Google Play. Escape Something is heading that way, but it isn't in the stores yet.
What happens to players' data?
In a game I make for you, I only collect what's needed, and only with consent: a name on the scoreboard, or an email address if the player chooses to give one. The data is stored in the EU, belongs to you and falls under the GDPR. In a game for children I collect no email addresses and there is no tracking.
Can there be a prize?
It can. A prize promotion falls under the rules for promotional games of chance. What applies to your promotion, we work out in the discovery session.
Who maintains the game?
I do. Hosting, the scoreboard, and security and browser updates are part of the agreement from the start, for a fixed fee and with what's included written down. New levels or a seasonal version are new work: you agree those in advance as a fixed option.